Posted Jul 04, 2008 at 01:33AM by Karl B. Listed in: News Tags: Tiger Woods, Killzone, RedOctane, PlayStation Store, PlayStation Network
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PSN update - Image 1Time for another update on what's new on the U.S. PlayStation Store. The good news? The July 2008 episode of Qore is now available along with more downloadable tracks for Rock Band and Guitar Hero 3: Legends of Rock. The bad news? No demos. At all. The complete list of new content is available in the full article.

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Posted Jun 26, 2008 at 05:32AM by Tim Y. Listed in: News Tags: Sony, Killzone, Level 5, PlayStation Store, LittleBigPlanet
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Sony document unveils PSN video download serviceA Sony document in circulation has revealed some interesting details regarding the company's plans for the PS3 and PSP. For one, there's the prospect of a new video download service that might be introduced to PSN by this summer. Further details are available in the full article.

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Posted Jun 06, 2008 at 06:09AM by Charles D. Listed in: News, Killzone: Liberation, Games Tags: Ubisoft, Activision, SCEE, Europe, Tom Clancy, Killzone
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Sony PlayStation Network logo - Image 1It's action shooters galore once again as the latest set of downloadable content for the PlayStation Store in Europe features the classic FPS title, Tom Clancy's Rainbow Six. Along with Killzone: Liberation on the PlayStation Portable, they make the perfect action and FPS combination for fans to distract themselves with for weeks to come. You can read the entire list of downloadable content on the PlayStation Store for this week in our full article.

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Posted May 16, 2008 at 06:55AM by Tim Y. Listed in: News, Games Tags: Golf, Sony, PS2, Socom, Killzone, LittleBigPlanet
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Sony America unveils PSP and PS3 launch lineup for 2008 to early 2009 - Image 1Sony Computer Entertainment America (SCEA) has just unveiled its planned launch lineup for this year up until early 2009. Killzone 2 will indeed be arriving by next year, although the PSP gamers will be getting a reprieve with an earlier-than-expected launch date for Secret Agent Clank. The rest of details are available in the full article.

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Posted May 06, 2008 at 09:37AM by Enrico S. Listed in: News, Games, Events Tags: Sony, SCEE, Europe, Killzone, LittleBigPlanet
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PlayStation logo - Image 1Much to the delight of many gamers, the PlayStation Day 08 has already started. The list of games to be featured during the event have been released and it's looking pretty awesome. Included among the list are upcoming titles such as Killzone 2, Resistance 2, and LittleBigPlanet. In addition, the list of games also revealed that MotorStorm 2 now has an official name. To find out more, be sure to check out the full article.

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Posted Apr 09, 2008 at 02:04PM by Charles D. Listed in: News, Killzone: Liberation, Games, Ratchet & Clank: Size Matters Tags: Sony, Killzone, Ratchet
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Sony PlayStation Portable handheld - Image 1Fans of Ratchet & Clank: Size Matters and Killzone: Liberation can finally get the chance to relive all the fun times with both titles as Sony introduces them into the PSP Greatest Hits list. Whether you're new to either series or just want to take a walk down memory lane, this is definitely a good time to revisit both games for the handheld. For more details, check out our full article.

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Posted Mar 29, 2008 at 12:56PM by Karl B. Listed in: News Tags: Microsoft, Sony, DivX, Killzone, xploren, LittleBigPlanet
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QuickJump QuickPeek 40 - Image 1(And once again we welcome the dawning of a new era... er, QuickPeek issue!)

Game launches, release updates, 10-year plans, hacks, attacks, crackdowns, bomb disposal robots, inter-company business drama, insanely early April Fools' pranks, console-moving games and... magic regenerating powder? All that and more in QuickPeek 40! Let's get it on!

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Posted Mar 06, 2008 at 09:54AM by Charles D. Listed in: Interviews, News, Games Tags: MTV, Insomniac Games, nathan hale, Ted Price, Killzone
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Ted Price, president of Insomniac Games - Image 1In a follow up to an interview first conducted during DICE 2008, MTV Multiplayer talked with Insomniac Games' Ted Price about the upcoming FPS sequel Resistance 2. In the full article, you can read all about what Price had to say regarding the game's development as well as a possible future for the series. What are you waiting for? Click on the full article for more details.

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Posted Jun 30, 2007 at 01:25PM by Ryan C. Listed in: Interviews, Killzone: Liberation, Games Tags: Guerrilla, Verbatim, Killzone, Guerilla Games, Guerrilla Games
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Killzone Liberation - Image 1 


Get to know how it was like working on one of the most successful games for the PlayStation Portable, Killzone: Liberation, as well as a few tidbits of info about Killzone for the PS3 in this interface designer interview. We get you the facts and only the facts that a Guerrilla Games employee can only be privy to.

Martijn Venrooy began the interview by elaborating on his role as interface designer - that is, making sure that all interactive things such as menus and the HUD are all easy to use, visible and user-friendly. He then details out the interface design process in four easy steps - creation of a functional design, then a visual design to tie things up nicely, coding so that each part of the interface does what it's supposed do, and then animations are finally applied.

When asked about his current projects, Martijn said that he's a bit tied up with Killzone for the PS3: "There’s always an icon which needs be enhanced or some screens that need a design update. There’s enough work to do!" He didn't share anything about the game itself, though, so no joy on extra details.

What he did reveal was the fact that the Guerrilla team was quite overwhelmed by the videogame community's reaction to Killzone: Liberation. His statement, verbatim:

The moment the reviews came in, both from the offline and online media, was one big rush! It doesn’t get much better than big gaming sites like IGN and Gamespot rewarding you with good scores. That gave us a lot of energy. Every day plenty of new reviews came in, most of them enjoyed it. To be honest I’m pretty proud of that. In the end you’re trying to create a game which will be played instead of shelved.


Well, not much info gleaned in this review, but at least we know that Killzone for the PS3 is in very good hands. We also appreciate the fact that today's videogame developers are getting the love they deserve for their masterpieces, no matter what format they come in.

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Posted Jun 13, 2007 at 09:37AM by Ryan A. Listed in: Homebrew Development Tags: PSP Web Browser, Baseball, Socom, Killzone
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Loyal QJ.Net reader Borg Queen X sent us an email regarding a portal for the PlayStation Portable he created with the help of CodesRCool. The said portal is called P-SPot and all you have to do is enter the following address to your PSP web browser: "http://gdteam.uni.cc/" to gain access to it.

We've seen a lot of other web portals in the past but we have to say that P-SPot is one of the more functional ones. Its list of features is as follows:
  • P-SPot portal was created by Borg Queen X - Image 1All demo's working on any firmware exept: The baseball thing (coming soon though), Killzone and SOCOM FTB2.
  • Loads of wallpapers.
  • Videos.
  • Firmware Upgrades.
  • Chat Rooms.
  • Private Chat Rooms.
  • PSP news.
  • Useful links.
  • 2 Applications (more soon)
  • 100+ online games.
  • A forum: http://gdteam.uni.cc/PSP/forum (also accessible from computers)
  • Some RSS Feeds working on the PSP.
On a related note, you can also access the above mentioned URL address using your PC. However, you will be redirected to the site's PC section and not to the portal itself.

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