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Posted Sep 19, 2008 at 03:23PM by Charles D. Listed in: Homebrew Emulators, PSP Tags: memory stick, KXploit, emulation
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Sony PlayStation Portable handheld - Image 1Another quick update was recently spotted for the Java-based PlayStation Portable emulator from the JPCSP Team. Revision 428 of JPCSP v0.08 was just released and includes a couple of fixes to the HLE modules, as well as other new support features. Read the changelog after the jump for the complete list of new improvements.

Download: jpcsp v0.08 rev428
Download: jpcsp v0.08 rev428 (source)

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Posted Jul 18, 2008 at 04:50PM by Sally B. Listed in: Homebrew Emulators, Sega Genesis Megadrive Tags: Sega, KXploit, PicoDrive, notaz
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Sega CD drive - Image 1Classic Sega gaming enthusiasts will definitely welcome the latest version of homebrew developer notaz' PicoDrive, the Sega Genesis/Megadrive and Sega Pico emulator. Consisting mainly of bugfixes, this particular update will improve the user's PicoDrive experience. The changelog in the full article.


Download: PicoDrive PSP v1.51
Download: PicoDrive PSP v1.51 kxploit

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Posted May 23, 2008 at 02:51PM by Charles D. Listed in: Homebrew Applications Tags: KXploit, bumuckl
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Sony PlayStation Portable handheld - Image 1Homebrew developer bumuckl recently rolled out a new version of Bermuda Creative Suite 9 for the PlayStation Portable. Entitled the "Compatibility Fix" version, it extends the app's functionality with the other custom firmwares, including 1.0 and 1.5 through the kxploit patch. You can find out the other changes applied since our previous coverage of the application after the jump.

Download: Bermuda CS 9CF
Visit: QJ.NET's PSP Development forum

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Posted Apr 06, 2008 at 10:17PM by Sally B. Listed in: Homebrew Emulators, Sega Genesis Megadrive Tags: Sony, KXploit, PicoDrive, notaz
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Sega CD - Image 1The art of homebrew platform emulation has been around for some time now, but it's somewhat rare to come across a Genesis emulator that has Sega CD support. Homebrew developer notaz just fitted the Genesis and Sega CD emulator PicoDrive (previous version here) with new features and several bugfixes. The changelog in the full article.

Download: PicoDrive for PSP v1.40b
Download: PicoDrive for PSP v1.40b kxploit version

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Posted May 21, 2007 at 10:54PM by Tim Y. Listed in: Homebrew Applications, Homebrew Development Tags: KXploit, IDE, coolguy5678
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CSP Development Studio banner - Image 1 


Kudos goes to PSP developer MániácX, who after just releasing CSP Development Studio Version 1.2 for the community's use several hours ago, is announcing the release of version 1.2.1. This application, for those asking, is a Windows-based integrated development environment (IDE), and is built to help both beginner and intermediate PSP coders in developing apps. As for version 1.2.1's changelog:
  • Problem with compiling due to the makefiles being called "MAKEFILE" instead of "Makefile" fixed
  • Problem when creating a new project fixed (had to put path in both textboxes)
  • Puts the information in the output from build box properly now
  • Added 'Save All' Button on the menu
  • Added 'Re-Open All Files' Button on the menu --if you close one by accident
  • Fixed MAKE KXPLOIT and MAKE CLEAN --was just doing MAKE for all of them
  • Fixed error during makefile creation (when using the makefile creator)
  • Most of these errors were reported by coolguy5678
Be reminded that you will need an ActiveX supported browser (Internet Explorer) and .NET Framework 2.0 to get this app running. More details should be available at MániácX's release thread over at the Qj.Net Forums - be sure to visit. Enjoy the download!

UPDATE: MániácX made a note below reminding users that this upgrade requires the original versionof the application. You can follow the appropriate link below to download CSP Development Studio v1.2.


Download: CSP Development Studio Version 1.2

Download: CSP Development Studio Version 1.2.1
Download: Microsoft .NET Framework 2.0
Visit: QJ's PSP Development Forum

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Posted Apr 18, 2007 at 02:25PM by Ryan A. Listed in: Homebrew Games Tags: KXploit, J@ricanese
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Simon Remix v0.4 - Image 1

According to the rules of the on-going PSP-Hack Homebrew Competition, the coder can post his creation online to receive feedback from the community and improve the entry repeatedly until April 29. Well, developer J@ricanese just released an improve version of Simon v0.1.

Among other things, J@ricanese thought that it would be wise to rename the game all together. The entry will now be known as Simon Remix and this release is for version 0.4. The download below includes EBOOTs both for 1.50 and 1.00. Also, a lot of changes have also been implemented. The coder discussed,
  • Many people said that in rooms with bright light or outside, the buttons were hard to see. They couldn’t tell which Simon was lighting up. This is now fixed with the letter of the color displaying on the button.
  • Finally got screen shot implementation to work. They will be saved in the PSP/PHOTO folder.
  • On a programming note, redefined the delayThread function to allow pausing / screenshots to work in a game.
  • Another programming note, freed memory from splash screen which allows me to use it for better features later on.
  • Reduced some lags brought about in the game.
  • Provided the kxploit version eboots.
  • Made images slightly smaller for a faster download.
  • Made it so that when it is your turn to go, Simon stays lite for as long as you hold down the corresponding button and returns to normal when you release it. Now you can see how many times you press the button in a row.
  • Also fixed a bug where the last color that the user enters doesn’t show.
  • Lastly, when the last color you enter is yellow, the menu won’t go down to the quit button.
This homebrew basically is memory game styled after Simon Says. On your game display, one of the four colors will light up and you have to punch in the same sequence in order to advance. After you've tried the game, maybe you can all help out by providing suggestions through the comments section below.

Download: Simon Remix v0.4

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Posted Apr 13, 2007 at 06:32PM by Jerico G. Listed in: Homebrew Applications, Homebrew Development Tags: KXploit, C/C
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C/C++ Development Studio - Image 1 -Maniac- has dropped by our PSP development forums to tell us about the release of the tool he coded for aspiring homebrew developers for PSP - C/C++ Development Studio. It's a PC-based development application designed specifically to help coders via enhanced developing GUI/environment. This one's very much like his PSP Lua Software Studio, only this version caters more to C and C++ programming languages.

Here's the list of the PSP application's features, straight from developer -Maniac-:
  • Syntax Highlighting (better engine this time)
  • Tabs and auto tab spacing
  • Makefile Generation
  • Make function
  • Make Kxploit function
  • Make Clean function
  • Bracket highlighting (supports (), {}, [] and others when selected)
  • Autosaving (saves your files automatically when you: close, change to another file, and other times)
  • Automatic Callback Implementation
  • Makefile PRX Version Generation
  • Easy Interface
  • Line Numberings (for lines occupied)
  • Template for kernel app
  • Template for prx app
  • Couple Glitches :P
  • Much More!
So if you've got a knack for coding, make sure you give this one a look. It's really promising and something budding programmers shouldn't miss. For any questions and suggestions, you can follow the thread to our own PSP forums below. You can also air your thoughts in our comments section. Code away young padawans!

Download: C/C++ Development Studio
Visit: PSP Development Forums

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Posted Feb 07, 2007 at 10:14PM by Mabie A. Listed in: Homebrew Emulators, Capcom Play System 2 Tags: Linux, Google, NJ, KXploit, MAME
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NJ's back!!! - Image 1 NJ's back!!! - Image 2


The past couple of months have indeed been crazy for the homebrew scene, what with all the exciting stuff that's been coming our way. While we absolutely don't mind being bombarded with PSX emulations, getting updates on other emulators ain't so bad as well. Especially if it's from someone whom we all thought has already dropped the project to tinker with some other bigger thing.


That someone we're referring to here is none other than the beloved NJ, and that project would be the CPS2PSP. Yeah, for a while back there, we sure thought he's done with it. But apparently, and fortunately so, he isn't. In fact, he's just released his CPS2PSP v1.8.4, and you can get it right here. Actually, there are two files for you to feast on: there's the regular zip file, and then there's the Ad Hoc zip file.

Now, Google translate has shown some rather interesting stuff from the translated page. Here's an excerpt:

About one month PSP had not touched, but the experiment which is transplanted to Windows/Linux privately with SDL correction of 1.66 bugs which with the process which does are discovered and, taking in the result of drawing speed improvement experiment of the line scroll which has become vague, you adjusted lastly. As for CPS2PSP, because the analysis of CPS2 is advanced with MAME, also cryptographic cancellation algorithm at 0.111u5 point in time is taken in.


Furthermore, because the intention which reopens the development with PSP it is not, please acknowledge beforehand.

  • Because only the binary which does not do kxploit it includes, when it executes with FW1.5, please use the installation utility for PSP.
  • Because the down grader of FW3.03 was released, it deleted the user mode edition which does not have meaning.
Right, you certainly can count on Google to have some decent translation... Anyways, if there's anyone out there in the know, please feel free to correct the translation. Oh, and if you want to check out the full translated page from NJ's site, just click on the Read link below.

Download: [CPS2PSP v1.8.4]
Download: [CPS2PSP v1.8.4 Ad Hoc]

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Posted Jan 25, 2007 at 12:19AM by Victor B. Listed in: Homebrew Applications Tags: Zx-81, KXploit, Cpajuste
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update icon = FTP start! - Image 1Cpajuste released a new version of VSH FTPD, his port of PSPKrazy and Zx-81's PSPFTPD program. While this new version doesn't happen to have a lot of new changes, the tweaks he put in do make quite a bit of difference, especially since a bunch of bugs were removed since version one.

VSH FTPD Module 02 for DA 3.03 FW has the following changes:
  • The IP address will now be displayed.
  • Strange games folders bug identified, you shouldn't use the "hide kxploit" option from CFW 303.
  • Circle to exit the FTPD server almost correctly, browsing video menu will work now after sending files, there's still a bug to free all the memory, the web browser cant be launched after a file was transfered.
  • Source code included, maybe someone will fix the few bugs left before me.
Cpajuste wants to remind folks to read the readme and be careful in installing and using this app. This module flashes the PSP, so there's always the possibility of bricking it. Be sure to send him some props for a job well-done, and don't hesitate to visit the forum release thread if you want to ask questions on installing and using the app.

Download: [VSH FTPD Module 02 for DA 3.03 FW]
Discuss: [Forum Release Thread]

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Posted Jan 02, 2007 at 02:19AM by Mabie A. Listed in: Homebrew Games Tags: KXploit, iR Shell, Xfacter
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v0.5 - Image 1 v0.5 - Image 2 


Xfacter is back, and he's brought the third release of Battlegrounds with him. Version 0.5 right here promises to be "MUCH more complete than the first two releases."

So, what to expect in this version? For one, there's now a full-on story mode as well as a deathmatch mode. The graphics have also been updated, albeit only slightly, apart from the addition to the new graphics for story mode. We gotta tell you, the graphics do look swell. Apart from that, there's a special unlockable deathmatch waiting for you at the end of the storymode.

As for the user saving/loading and music playback, Xfacter has decided to remove it. He reasons that autosaves are easier to manage than in-game saves and music playback can be easily accomplished with iRShell.

Anyway, you can check out some more info on the game in the Read me file that's in the download. Now, as for the installation, for most users, you just have to copy the Battlegrounds directory to your GAME folder. But if you're using 1.5, you'd have to Kxploit it yourself. For our unit, we used the PSP Brew to install the game.

Anyway, we won't be keeping you much longer. You can download the file right here, and you can join the discussion as well over at our forums. Again, be sure to check out the Read me, lest you overlook some very important notice, aight?

Download: [Battlegrounds v0.5]
Discuss: [Forum Release Thread]

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