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Posted Jan 07, 2007 at 08:11AM by Karl B. Listed in: Homebrew Applications Tags: GIMP, Linux, LiraNuna
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GTK PopstationHere's a heads up for you Popstation users out there. GTK PopStation, the latest product of LiraNuna's coding skills, has just been released in the QJ forums.

This is LiraNuna's first ever GUI app made for GNU/Linux, made due to the absence of non-Windows GUIs for the Popstation converter. Here's what he has to say about it:

After being frustrated of all the Win32 GUIs out there, I was thinking of coding my own Linux one. GTK PopStation is based on the original popstation sources and the GIMP Tool Kit (GTK).

Be aware that using libgtk-2.0.dll and compiling using x86 w32 gcc, there is a high chance of running it on w32 platforms (Similer to the w32 xchat compilation of silvertear).

There is no readme as I think the program is obvious to use.

To download GTK PopStation, click on the link below. If you have any questions of suggestions, feel free to talk about this release on the QJ forums by clicking on the "discuss" link below.

Download: [GTK PopStation - binaries]
Download: [GTK PopStation - source code]
Discuss: [Forum release thread]

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Posted Jul 30, 2006 at 01:45PM by Justin B. Listed in: Homebrew Development, Interviews Tags: LiraNuna, Sony, piracy, GBA, Lynx, e-MSC
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LiraNuna interview


I had the pleasure to ask LiraNuna a few questions regarding both DS and PSP Homebrew development after having heard that he was leaving the DS scene, and joining the PSP scene. This departure of the DS scene came after making a "discovery", something of which LiraNuna will still not share with us.  The issue is not our business anyways, whether it be a personal reason or not - every person deserves his/her own privacy.

Recently, another website interviewed the coding giant, and you can read all about that interview here. It covers several crucial questions relating to the PSP scene and LiraNuna's future involvement. I tried to cover most of those questions that were not answered in e-MSC's interview to prevent from repetition. You can view the entire interview after the jump where LiraNuna talks about how he got into developing, and his future plans!

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Posted Jul 25, 2006 at 03:08PM by Justin B. Listed in: Homebrew Development Tags: LiraNuna, IRC
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LiraNunaPSP


LiraNuna, a famous NDS homebrew developer, has decided to quit the NDS homebrew "scene" and join the much larger PSP homebrew "scene" as a result. LiraNuna's leave of the NDS community came as a shocker to many, especially those who were anticipating Tales of Dagur II - a sequel to the popular Tales of Dagur homebrew RPG made by LiraNuna.

Several months ago, I recall talking to LiraNuna on IRC asking if they would ever come over to PSP homebrew, and he responded that it is a possibility. LiraNuna is one of the most talented developers for NDS homebrew, and hopefully this will be evident the PSP community as well. So, I would like to welcome LiraNuna to the PSP "scene" and we would all love to see you bring some masterpieces to this beloved Sony hardware soon! Read below for LiraNuna's blog entry for quitting the NDS "scene" and joining the PSP "scene" -

I’m going to do this simple and short.


Due to my latest discovery about the DS scene me getting bored with DS development, i have decided I do not want to be a part of it any more.


Expect a final release of dualSwan v1.2.1 really soon. All of my current projects are discontinued, as I will not work on them ever again. All of them are open source, and freely available for modification.
I will release a final swan song DS demo on EVOKE as promissed.


After EVOKE, I’m moving over to the PSP homebrew scene. Projects page had been opened already.



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