13 Jumps
DOSBox PSP version 07/06/08
10 Jumps
PSP Pileup 0.4 Alpha
Posted May 03, 2008 at 09:01PM by Rio S.
Listed in:
Homebrew Applications,
Homebrew Games
Tags:
charnold,
PSP Dungeons,
Map Editor
Ó
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Download: PSP Dungeons: Assault Run - 3D Editor v1.0.3 Visit: QJ's PSP Development Forums |
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Posted Apr 13, 2008 at 01:05AM by Tim Y.
Listed in:
Homebrew Applications
Tags:
Sony,
charnold,
PSP Dungeons,
Map Editor
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Charnold passed by the QJ.NET PSP Development Forums earlier to announce the release of PSP Dungeons: Assault Run - 3D Editor version 1.0.2. The latest release of this map editor app for your PC includes some new options for fog, among its other updates. The rest of the changelog is available in the full article.Download: PSP Dungeons: Assault Run 3D Editor version 1.0.2 (Windows) Download: PSP Dungeons: Assault Run 3D Editor version 1.0.2 (Mac OS X) Visit: QJ.NET PSP Development Forums |
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Posted Apr 07, 2008 at 09:55AM by Karl B.
Listed in:
Homebrew Applications
Tags:
charnold,
PSP Dungeons,
Map Editor
Ó
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Charnold has released an update for the PSP Dungeons: Assault Run 3D map editor. This release doesn't include enemy AI yet, but there are a couple of new additions that should make it easier for users to create their own maps. Check the full article for the changelog.Download: PSP Dungeons: Assault Run - 3D Editor update Visit: QJ.NET PSP Development forum thread |
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Posted Mar 25, 2008 at 09:04AM by Charles D.
Listed in:
Homebrew Games
Tags:
Neoflash,
Lunar Lander,
Map Editor,
Custom Firmware,
BlackShark
Ó
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Download: Aap Lander v.2 Visit: QJ.NET's PSP Development forum |
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Posted Mar 21, 2008 at 08:29AM by Charles D.
Listed in:
Homebrew Games
Tags:
Neoflash,
Lunar Lander,
Map Editor,
BlackShark
Ó
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Download: Aap Lander |
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Posted Mar 24, 2007 at 12:49PM by Ryan A.
Listed in:
Homebrew Applications
Tags:
Lua Player,
Map Editor,
Merick
Ó
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Homebrew developer Merick passed by QJ.Net Forums today and released a new version of Lua Map Maker (LuMM). Before we proceed, take note that LuMM is actually a 2D tile map editor for Lua games compatible with your PlayStation Portable (PSP) units. Speaking of map editors, LuMM can generally handle three different map layers.
The Round layer should refer to the basic map area. The Object layer, on the other hand, assigns a number value to the current tile area. Lastly, the Overlay layer can be used for images that players can walk behind, or images with transparency that you want to be drawn over the base layer. Ever since Lua Map Maker hit v0.5, it is already a stand-alone application meaning you won't be needing Lua player to run it. As for the improvements employed in v0.9, here's the official changelog:
View: QJ PSP Development Forum |
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Posted Mar 20, 2007 at 09:58AM by Tim Y.
Listed in:
Homebrew Applications
Tags:
Lua Player,
Map Editor,
Merick
Ó
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Homebrew coder Merick passed by the QJ.Net Forums earlier to let everybody know that the Lua Map Maker (LuMM) application has been updated to version 0.6. For the curious souls wondering what LuMM does, it's a PSP-based 2D tile map editor for homebrew lua games, and is capable of editing three map layers:
Download: LuMM (Lua Map Maker) v0.6 Visit: PSP Development Forum |
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Posted Mar 16, 2007 at 01:38AM by Jerico G.
Listed in:
Homebrew Applications
Tags:
Lua,
Lua Player,
Map Editor,
Merick
Ó
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Merick has dropped by our PSP forums today to inform us about the latest update to his 2D tile map editor, LuMM (Lua Map Maker). This PSP application boasts of map-editing functions on three layers: Ground layer (the basic map area); Object layer; and Overlay layer (for images the players can walk behind).Using Soulkiller's mod, Merick's LuMM v0.5 is now a standalone app and thus can be installed directly to your PSP without the aid of Lua Player. But that's just the tip of the iceberg, or in mapping terms, just a scratch from the Ground layer. Here's the rest of the changelog straight from Merick's readme file:
Download: LuMM (Lua Map Maker) v0.5 Visit: PSP Development Forums |
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Posted Mar 11, 2007 at 11:42AM by Rica M.
Listed in:
Homebrew Applications
Tags:
Lua,
Map Editor,
Merick
Ó
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Merick from the QJ.NET Forums has just announced the initial release of his latest homebrew application called LuMM (Lua Map Maker). This application for the PlayStation Portable (PSP) will definitely be a big help to all the other lua homebrew developers out there, as LuMM is a 2d tile map editor for lua games. This edits a map in three layers.
The file you'll be downloading has LuMM.lua which is the editor itself, and demo.lua which is a demo of how you can use the map data you've created using LuMM. However, the demo will not be enough to show you what you should do. Check out the readme for instructions, as that's really important for all applications you'll be running on your PSPs. It also contains more details on the features and controls of LuMM, and his thank-yous to a lot of other PSP developers who've helped him with his homebrew project. Enjoy the download. Download: LuMM (Lua Map Maker) Visit: PSP Development Forum |
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Posted Aug 19, 2006 at 01:28PM by Anna S.
Listed in:
Homebrew Games
Tags:
Neoflash,
SNES,
Map Editor,
Smealum
Page 1
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You might easily mistake it with the DS homebrew Earth Invaders given that they are made by the same person, but, Earth Invaders 0: Before the Attack is a homebrew made for the PSP and is smealum's entry to the Neoflash Summer Coding Contest. He apologizes for not yet coming out with a polished version of the game because he unfortunately lost a lot of his initial work when the source file of the game got corrupted. Good thing he's a regular Mr. Brightside and sees this as an opportunity to make improvements in the game. Our main concern, and I think everyone will agree, is to have enemies that aren't our clones. Also, while playing the game, we fell through the obstacles and never surfaced - literally. We were actually waiting for the game to end, since we assumed that we've already died, but it's just not doing that. However, even if it's still unfinished, there are already a lot of things that you can do. Over here at QJ, we got a kick out of watching Gotenks get his Ki back. The opening sequence is also worth a mention. Here's more of smealum's post about his entry: That's why i'm presenting to you this incomplete version, i would like advices and i'd also like to know what things you like, don't like, or would like to have in the next version. Also, none of the graphics (except the menu and the video....that i didn't finish actually, this is only a test video i made to test my "video player"....) are by me, i took the sprites from Dragon Ball : Hyper Dimension (SNES, 1994). You'll notice that the enemies look a little bit like you.... Undecided It won't be like this in the real version. Also, the "story mode" in this version is only the map browser... You'll also notice a map creator, which isn't in its final version either - though it already works pretty well. Download: [Earth Invaders 0: Before the Attack] Download: [Earth Invaders 0 Map Editor] |
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