Featured Content
Posted Nov 07, 2008 at 11:30AM by Gino D. Listed in: Homebrew Development, Homebrew Emulators, Nintendo 64 Tags: Zelda, Captain Morgan, shinydude100, DaedalusX64, Kreationz
Ó

DaedalusX64 - Image 1Ok, so we don't quite have the video from Shinydude100 and the rest of the DaedalusX64 team just yet, however, we get more screens. From what we've seen yesterday, Mario 64 was already looking ace, and now we get to see GoldenEye 007 running on Alpha 1 too! Kreationz also elaborated more on GoldenEye's special kind of rendering and it looks like he's working well into Alpha 2 and 3 development now - he even got Legend of Zelda: OoT running back up to R13 speeds!

Email this  |  Digg It!   |   Comments [13] read more ...
Posted Nov 06, 2008 at 10:06AM by Gino D. Listed in: Homebrew Development, Homebrew Emulators, Nintendo 64 Tags: Daedalus, Captain Morgan, Chilly Willy, wally, shinydude100
Ó

DaedalusX64 - Image 1Woot for progress! For the past couple of days, all we've been hearing from the DaedalusX64 team were updates and partial changelogs. Time to change all that with some concrete evidence. Shinydude100 has announced that they've finally managed to compile their first alpha build for DaedalusX64! We've even got screens from Chilly Willy, plus a promise of a video demoing Ocarina of Time!

Email this  |  Digg It!   |   Comments [17] read more ...
Posted Oct 29, 2008 at 07:41PM by Glenn M. Listed in: Homebrew Emulators, Nintendo 64 Tags: Daedalus, Zelda, N64, shinydude100
Ó

Legend of Zelda: Ocarina of Time - Image 1Sounds like a dream? Shinydude100 at the Daedalus X64 forums is confident that he can run Legend of Zelda: Ocarina of Time at over 25fps. He's not giving any further details just yet, but he's got plans underway and we'd love to see him succeed.

Email this  |  Digg It!   |   Comments [31] read more ...
Posted Oct 28, 2008 at 01:09PM by Gino D. Listed in: Homebrew Development, Homebrew Emulators, Nintendo 64 Tags: Daedalus, N64, Halloween, shinydude100
Ó

Daedalus N64 emulator - Image 1What better way to spend Halloween than to catch up on how our lovely "undaed" are doing? Still no word on the "late October" release for the DaedalusX64 N64 emulator just yet; however, Shinydude100's giving everyone an update on the Daedalus revival project that he and a couple other coders are cooking up, including a sneak peek at what DaedalusX64 Alpha's partial changelog looks like!

Email this  |  Digg It!   |   Comments [23] read more ...
Posted Oct 13, 2008 at 09:19AM by Gino D. Listed in: Homebrew Development, Homebrew Emulators, Nintendo 64 Tags: StrmnNrmn, Daedalus, Zelda, N64, shinydude100
Ó

Daedalus PSP - Image 1N64 emulator for PSP">Daedalus ain't dead yet! I'm sure a lot of you guys (myself included, actually) have been wondering what's been cooking for the PSP's all-time fave Nintendo 64 emulator, so here's some good news for you. A couple of Daedalus fans got together to help get the N64 emulator project going - they want to help the community by picking up where StrmnNrmn left off. And so starts the DaedalusX64 project.

Email this  |  Digg It!   |   Comments [37] read more ...
  Page 1   
Add QJ.NET
Add to My Yahoo!
Google Reader Subscribe with Bloglines
Add  to your Kinja digest Subscribe in NewsGator Online
Subscribe with Pluck RSS reader Add 'www.qj.net' to Newsburst from CNET News.com
Subscribe with SearchFox RSS del.icio.us www.qj.net
Add to Technorati Favorite! Add to My AOL
furl! it Stumble for Treehugger!

 Username: 
 Password:
Forgot password
New user registration



Categories
Emulators
Titles
Archives