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Posted Aug 28, 2006 at 08:45PM by Victor B. Listed in: Homebrew Games Tags: iR Shell, ro0kie42, Snowball Wars
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*THWAP* Snowball Wars!

That was the sound of a snowball whacking you in the head. Good times.

Well, it's only been a short while since ro0kie42 came out with the first version of Snowball Wars, but he's just released version 2.0, which is just as moddable as the first one, but has one new feature: individuality!

The three lives you get to use now have different abilities, such as invisibility, speedy throwing powers and enemy-slowing snowballs, and you can change between the three characters at will. He still hasn't made a real pause button (you still have to hold it down), but all in all it's a solid game.

Main application for angry gamers? Imagine you're Calvin from the Calvin and Hobbes comics and you're hitting Suzy, that girl you're always around during the winter season. Fun stuff. Enjoy the download, and you can access the readme after the jump!

Download: [Snowball Wars 2.0]
Discuss: [Forum Release Thread]

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Posted Aug 27, 2006 at 11:11AM by Jerico G. Listed in: Homebrew Games Tags: youresam, ro0kie42, Snowball Wars
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Snowball Wars MenuSnowball Wars


When it rains, it pours. I know how cliche that sounds, but that's the best way to describe the current barrage of entries we're about to set loose. We now have a number from ro0kie42, and it's quite a cool one - both literally and figuratively. Snowball Wars, a game loosely based from Snowcraft, is exactly what its title says - a cold-blooded war in snow using snowballs as ammo; well ok it may not be bloody but it sure is cold.

Game starts out with you having three people to your side (meaning, three lives), and a single enemy to smother with snowballs. Once you get rid of the opposition, he'll immediately be restored this time with another partner out to shut the lights out of you. It goes on and on until, well, until you lose. Here are some reminders from ro0kie42:

Enemies can aim at you, at the same time dodge bullets; Your snowball fort is not invincible; Infinite levels -means you can't win, but you sure can lose - will probably get laggy once you reach level 10; If your player dies, it will automatically be replaced with another player who's just sitting around; You can't shoot if you're behind your fort; This game is VERY moddable - You can change the dimensions of just about anything, just keep the names the same; This game gets very difficult very fast.

Controls:
Hold circle to gain power and make your snowballs go further
Hold 'L' for turbo - makes you and snowballs faster
Analog Stick for moving around.
Hold 'Start' for in game menu (does not pause)

In game hud:
Turbo meter at bottom
Red bars are health
Green bar is power (for snowball's distance)

For Modders:
Bigger snowballs will move slower and charge slower, but will be stronger.
Bigger enemies/players will move slower, but have more health.
Smaller enemies/players will move faster, but have less health.
Bigger forts fall faster. (Don't forget you can't shoot behind a fort.)

We'll be putting up a post soon to detail how you, our dear people of QJ.net, could serve as judges to our coding competition. Until then, make sure you check this game and see if it'll get your nod. ro0kie42 wishes to thank Youresam for helping him out with this game.

Download: [Snowball Wars]

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