Posted Jun 28, 2007 at 01:20PM by Ryan C. Listed in: Interviews, Games, Dead Head Fred Tags: Sony, PS2, Pinball, Vicious Cycle Software, Vicious Engine, Eric Peterson
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Tons of more info about the upcoming PlayStation Portable title that has heads turning - and rolling - with this QJ exclusive interview of Dead Head Fred. We give you the skinny on what's the absolute latest with this game, with all the facts supplied by none other than Eric Peterson himself, President and all-around bigwig of Vicious Cycle Software, Inc.

For the uninitiated, Dead Head Fred's about gumshoe Fred Neuman who's lost quite a bit off the top after being brought back from the dead. Instead of trying to live a normal life - as normal as someone without a head can possibly be, anyway - Fred's seeks revenge on the people who made him lose his head, and with him on the warpath, heads are going to roll.

The full interview awaits after the jump!

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Posted Jun 20, 2007 at 04:39PM by Ceasar S. Listed in: News Tags: D3PA, D3Publisher, Vicious Cycle Software, Vicious Engine, Eric Peterson, Microprose
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A recent press release by D3Publisher of America has announced that they have just entered an agreement with Vicious Cycle Software, where the makers of the Vicious Engine for consoles, handhelds and PC platforms shall become a subsidiary of D3PA after the agreement pulls through.

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D3Publisher was signed up as Vicious Cycle Software's publisher for Dead Head Fred for the PSP, but it appears that D3Publisher wishes to extend their relations with the North Carolina-based developer studio for a much longer time. And Vicious Cycle will be marked their first true internal developer studio as soon as the share acquisition agreement is successfully concluded.

"Having worked with D3PA for the past few years, we know the company shares our passion for creative excellence and our commitment to quality," said Eric Peterson, president of Vicious Cycle Software. He added that they are excited to be part of the D3Publisher family and providing their skills and talents to D3PA's game portfolio.

Details of the agreement seems to affect nothing throughout the management of Vicious Cycle, as the current leadership will not be changed nor shall the studio be moved from North Carolina. That said, financial figures pertaining to the acquisition have not been revealed, however.

Vicious Cycle Software, founded back in 2000 by former MicroProse game developers, is a developer for titles for a broad range of customers, including educational titles for children and action games for the mobile gamers. Their works include titles that were released on the Sony PS2, Microsoft Xbox, Nintendo GameCube. They have recently focused a development effort toward the Windows platforms.

However, since the release of their Vicious Engine middleware solution, they have delivered a cross-platform edge for games on both the next-gen and current-gen consoles. The Vicious Engine was conceptualized back in 2005, but recent improvements to the software allowed the engine to be the first to extend toward the Wii and the PSP.

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