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Last week, Konami unveiled the reinvention of its first Silent Hill
classic, Silent Hill: Shattered Memories. Today, we've got the first
artwork of the game, headed to the PS2, PSP, and Wii. We've also picked
up on more interesting gameplay details, particularly on the extensive
use of the Wiimote for controls. |
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You'd think the Wiimote would be the ultimate controller for shooters, but having to switch between the D-pad and the A button every time you change weapons just makes for clunky gameplay.The solution? Slap a track ball on the A button! And that's just what AcidMods did. Check out a vid of their latest mod after the link. Another thanks to Mark for the tip off! |
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Finally, a practical homebrew for the PSP user who just wants to 'know' without a lot of awkward questions. Introducing the Gaydar v1.5 for the PSP. This is Locofocos's first release and is compatible with 1.50, 1.00 and custom firmwares.Download: Gaydar v1.5 Visit: QJ.NET PSP development forums |
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If you've been losing sleep thinking about just how the other versions of LucasArts' Star Wars: The Force Unleashed (Xbox 360, PS3, PS2, PSP, DS, Wii) will measure up to the Xbox 360 and PS3 versions, then here to make sure you have a good night's rest is the developer team with their video about those exact versions. And yes, they do match up, but in other ways besides graphics. See what we mean in the full article. |
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Lego games are one of those few franchises where you could actually smile when your character dies. Exploding bits of Lego just can't fail to brighten up your day. A huge rolling Lego boulder is bound to do the same. New info and details are in for the upcoming Lego Indiana Jones: The Original Adventures. Check it out in the full article. |
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Even after all the flak and the bullets have been fired, Rockstar Games is still standing as it gets ready to release of its gory survival horror game, Manhunt 2 (PS2, PSP, Wii). In an interview with Jeronimo Barrera, the game's producer, he talks about all the unexpected twists and turns the game has gone through until its grudgingly approved M rating from the ESRB.Barrera wanted to take all the best aspects from the previous Manhunt game and work it into the new sequel. While everyone was too fixated on the violent aspects of the game, he said Manhunt 2 was quite story driven because of the close collaboration between the writers and the designers. He also mentions that the audio will play a big role in immersing the player into the game. From the spine-tingling soundtrack to the psychotic dialogue, Barrera mentioned that all of this was designed to make the game world more "alive". Even the headset functionality for the PS2 version, as well as the speaker on the Wiimote will affect how you play the game. He admitted though that the entire staff was shocked after the game was slapped with an AO rating. He reiterated that the critics were blowing things out of proportion and that Manhunt 2 was just like any other horror movie released in terms of violence and content. Even Nintendo, known for its strict stand on censorship took into account Rockstar's reputation before signing them onboard as a licensed developer. However, Barrera ended the interview with a light hearted note on the new aspects the game will touch on. He had this to say: There are so many things that need to get mentioned. We've elevated every aspect of the original and added so many new cool things. The interactions between Danny and Leo. The story of these two is the stuff of nightmares! The stealth gameplay is as great as ever. The environments are very dynamic. It doesn't look or feel repetitive. The animations are top-notch. Manhunt evolved out of a weakness we felt in stealth games- that people were hiding, but they weren't afraid of the people they were hiding from. For us, the most compelling reason to hide from someone is because you are frightened of them. This was the inspiration for the original Manhunt and it remains true for the sequel--to make the player feel like they are cowering in the shadows. So, even after all the controversy, can we expect a third game in the Manhunt series after this one? Barrera said while there are gamers who enjoy playing Manhunt, there's a good chance we'll see more of the series. Only time will tell. |
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(Editor's Note: QuickPeek is sixteen, going on.. err.. seventeen - baby, it's time to think... Obscure lyrics to The Sound of Music songs aside, QuickJump QuickPeek's 17th issue is now out, complete with this week's top stories in the gaming industry. If you've been deprived of updates this week - due to your own viable reasons or whatnot *coughProvingGroundcough* - then we're reaching out a helping hand to you guys.) Following last week's edition of QuickPeek, we've got quite a lot of news to catch up on. QuickJump QuickPeek 17 is up and about, touting a hefty dose of your weekly updates. What's in store for you in this edition? There's lot of announcements from Capcom - they've got their happy party going on in London, a party otherwise known as Capcom Gamers' Day event. Other interesting stuff have also washed ashore this week: more confirmation on new SKUs, announcements of game demos to be made available online, and other general tidbits on science and technology that you guys might wanna hear about. It's another meaty edition for QuickPeek so without further delay... Here we go! Click the Full Article link below to see the rest of QuickJump QuickPeek 17! QuickJump QuickPeek 17 originally posted on October 20, 2007 at 01:23 PM. |
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Here are some new screenshots for upcoming title Harvey Birdman: Attorney at Law
straight from the High Voltage Software studios. The video game is
expected to hit retail stores this coming November 13 and will be
available on platforms Nintendo Wii and Sony PSP.
Aside from showing off some in-game scenes, this batch of screenshots also reveal the interface for some of the title's features. Harvey Birdman: Attorney at Law treats players to a total of five new court cases with full animated gameplay and voice-over dialogue. The game's Wii version has been made compatible with the console's motion-sensing capabilities so controls will rely heavily on the Wiimote. PlayStation Portable owners, on the other hand, get to have the exciting experience Nintendo DS owners have been enjoying in Phoenix Wright. To be published by Capcom, Harvey Birdman: Attorney at Law is based on the popular Adult Swim TV show. While waiting for more updates, just enjoy the screenshots below! See the other screenshots after the jump! Buy: [Harvey Birdman: Attorney at Law (PSP)] |
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