18 Jumps
PSP Homebrew - G-stion'R V3
8 Jumps
Recovery Flasher v1.32
Posted Jul 04, 2006 at 06:43AM by Anna S.
Listed in:
Homebrew Emulators,
Amstrad CPC
Tags:
Zx-81,
PSPCAP32,
Loic Daneels
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PSPCAP32 was originally called as Caprice32, which imitates the CPC464 (which was designed to take Commodore 64 and Sinclair ZX Spectrum head on), CPC664 (with a built-in cassette tape deck), and CPC6128 (with a floppy disk drive) models to a tee. Download: [Keyboard Mapping Files for PSPCAP32] |
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Posted Jun 30, 2006 at 06:05PM by Drew M.
Listed in:
Homebrew Emulators,
Gameboy Advance
Tags:
Tommydanger,
Exploit,
GBA
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Big news for the PSP Emulation scene today. A new Gameboy Advance emulator was released in our very own QJ.net Forums. Here are the updates for you. - Better Speed - Add new render modes (scanline) - Add FPS/CPU statistics - The Start key is now usable - Sound off increase speed - Many bug fix - Big Code cleaning Two binary versions of the emulator (for 2.0 and 1.5) and sources are included in the zip archive. Also the game does not work with the Tiff exploit for those of you trying to run it on newer firmware (2.0). You will have to use the GTA exploit. This emulator was created by Zx-81, with a help from Tommydanger on the 2.0 firmware debugging. Download: [PSPVBA v1.0.3] |
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Posted Jun 25, 2006 at 03:31PM by Kyle M.
Listed in:
Homebrew Emulators,
Gameboy Advance
Tags:
Zx-81,
Gameboy Advance,
GNU,
PSPVBA
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PSPVBA v1.01 is a Gameboy Advance emulator port to the PSP by none other than our resident emulator porting machine, Zx-81, who was featured in a QJ interview earlier today. Zx-81 has pulled away from his habit of producing games for unknown machines and has moved into the mass market! This is a beta release, and so as you can expect doesn't currently run at full speed, but with the coding powers of Zx-81 behind it, I'm confident that PSPVBA will progress to run many games at full speed in no time. This said, PSPVBA still features all that you would expect for a Zx release including sound and savegame support; as well as customizable key mapping and the ability to take screenshots. The sound support in this version is also a little jumpy, and is based on the work of psp298. It's nice for me to hear about this because the original Gameboy is almost like the grandfather to the PSP. It started the portable console trend, and the Game Boy has sold in the millions over time. No matter how good the graphics are on PSP UMD games, it's always good to reminisce over what has been. Pokemon, Mario, here we come! As with all Zx releases, the source code is included, and this is packaged under the GNU public license. You can make any changes to the source you want, but be sure to read Copying.txt beforehand. Further information on VirtualBoyAdvance can be found by clicking here. Download: [PSPVBA: GameBoy Advance Emulator for PSP v1.0.1 beta] Read: [Forum Release Thread] |
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Posted Jun 20, 2006 at 05:43PM by Rica M.
Listed in:
Homebrew Emulators,
Amstrad CPC
Tags:
Zx-81,
PSPCAP32
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zx-81 is at it again, and this time he has released the latest version of PSPCAP32 CPC emulator for the PSP in our PSP Development Forum. This application effectively emulates the Amstrad CPC 8-bit home computer range (models CPC6128, CPC464 and CPC664).The following are the new features added to PSPCAP32 version 1.1.0:
Download: [PSPCAP32: Amstrad CPC Emulator for PSP v1.1.0] Discuss: [Forum Release Thread] |
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Posted Jun 16, 2006 at 05:46PM by Remi M.
Listed in:
Homebrew Emulators,
Atari
Tags:
Zx-81,
GNU
Ó
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So just what is new with this new version? According to the good developer, this is what you can expect from this one:
Of course, there's always room for improvement. Surely your constructive observations, suggestions, and even criticisms will be welcomed by Zx-81. So don't hesitate to speak your mind about it through your comments. Download: [PSPAtari: Atari 800/130/5200 Emulator for PSP v1.0.2] Discuss: [Forum Release Thread] |
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Posted Jun 03, 2006 at 06:41AM by Anna S.
Listed in:
Homebrew Emulators,
MSX
Tags:
MSX
Page 1
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MSX was conceived by Kazuhiko Nishi, once a Microsoft Japan (now ASCII Corporation) executive, who was attempting to create a single standard by which any company could build a compatible computer. Games that had their humble beginnings in the MSX include Dragon Quest, Metal Gear, Gradius and Castlevania.
Marat Fayzullin has come up with fMSX, a program that emulates MSX, MSX2, and MSX2+ 8bit home computers, that was later ported by Vincent van Dam on SDL. Now, Zx has successfully modified and ported the source code of version 2.7.0.40 of fMSX-SDL and is now working fine on PSP.
Information like installation, controls, how to load MSX ROM files, how to load key mapping files and compilation is in the readme file. Credits go to: fMSX : MSX A ColecoVision videogame system emulator
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